From: Sir Charles [chalz@earthlink.net] Sent: Thursday, February 15, 2001 11:52 PM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - FAQ content **** OK... I've got a few questions down ("What's the DR for Unarmed Combat", "How do you use Sonar skill", and the errata about professional packages), but since I have 4207 messages in my Blue Planet mail archive, finding others is going to be a bit difficult. It would be much simpler if everyone who has asked a fairly important question would email that and the answer to me (just direct email, to avoid clogging up the mailing list). -- ChrisTheS ** Hey, this'll be easy for me! This is my first time at BP, and I'm working on char gen... it's confusing at the outset, but once I actually started following the Ten Step guide (oh no, another guide!), it started making more sense :) Though the point-based-vs-random system for attribute modifiers is still satanically messed up. But anyways, I'm sure I can come up with more than a couple questions for you, Chris... *evil cackle* --Charles *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: ChrisTheS [stormsurge@stormsurge.org] Sent: Thursday, February 15, 2001 8:20 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - FAQ content OK... I've got a few questions down ("What's the DR for Unarmed Combat", "How do you use Sonar skill", and the errata about professional packages), but since I have 4207 messages in my Blue Planet mail archive, finding others is going to be a bit difficult. It would be much simpler if everyone who has asked a fairly important question would email that and the answer to me (just direct email, to avoid clogging up the mailing list). -- ChrisTheS stormsurge@stormsurge.org *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: ChrisTheS [stormsurge@stormsurge.org] Sent: Thursday, February 15, 2001 7:56 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > > Just to add to the confusion "Cthulhu" is also used interchangeably among > > gamers to refer to the RPG "Call of Cthulhu" or CoC. > > I've never done that, I've never seen it done. RE: I did that only a few days ago, at the beginning of this thread... -- ChrisTheS *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Phaedyme [xenya@teleport.com] Sent: Thursday, February 15, 2001 4:53 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise "David R. Crowell" wrote: > > As a long time HPL fan I would say, Cthulhu is not Leviathan. Cthulhu > specifically came from "outside" as did the other Great Old Ones. Leviathan > as we all know is the Lord of the Labyrinth, at the center of Hell and looks > like an ornate Puzzle Box hanging in space supported by rays of black light > and chains and things. I think the guy was asking about the biblical Leviathan, not the Hellraiser Leviathan. > Just to add to the confusion "Cthulhu" is also used interchangeably among > gamers to refer to the RPG "Call of Cthulhu" or CoC. I've never done that, I've never seen it done. > As for Cthulhu's appearance he is a sort of squid/dragon cross with bat > wings and a gelatinous consistency. But HPL never took any great pains to > tie him/it to Leviathan or other monsters of Earthly mythology. Indeed HPL > didn't even see the "Mythos" in that way, he saw it as being a loose > background for setting horror stories against, but didn't really worry about > keeping it consistent from story to story. I don't think he was asking about HPL but about possibilities. > ps BP as a Cthulhu setting is pure evil genius. I guess the stars are right. Somewhere in the universe, the stars are *always* right. -- Watch This Space | xenya@teleport.com | cam#9309026 Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG "...oh Brave New World that has such people in it." http://www.teleport.com/~xenya | -- The Tempest, Shakespeare *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 5:55 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > > My game will revolve around the Vatican "task force" on Poseidon. Seems > > like a reasonable and interesting excuse to have a well-funded PC who goes > > around investigating Strange Things. > > It certainly does. Don't make the Catholics an evil conspiracy, tho. > That's so passe. Oh no, the "Catholic conspiracy" is really going to be pretty what it appears on the surface, as explained in one of those Access Denied adventure seeds. It's just that they'll be dropped in way over their head :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Stephan Aspridis [Anubis.5@web.de] Sent: Thursday, February 15, 2001 5:30 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > I dunno, BP is pretty close to hard SF, and GOOs aren't hard SF... > Who knows? GOOs are - AFAIK - really ancient, powerful and _alien_, well - aliens. Granted, that doesn't put them in the league of Hard SF exactly, but the creators in their true sense aren't there either ;-) Ia, Ia, Cthulhu cya Stephan *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Phaedyme [xenya@teleport.com] Sent: Thursday, February 15, 2001 5:29 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise kabael@softhome.net wrote: > > Yeah, Delta Green is just good inspiration for just about anything :) A vacuously true statement. > My game will revolve around the Vatican "task force" on Poseidon. Seems > like a reasonable and interesting excuse to have a well-funded PC who goes > around investigating Strange Things. It certainly does. Don't make the Catholics an evil conspiracy, tho. That's so passe. > > I have a hard time imagining xenosilicate milk, you know, but it makes > > sense. > > Well it's only milk in the metaphorical sense, like silver is the "blood of > the moon" or similar :) Oh, I know, it's just that calling it milk leads me to trying to imagining it as literal. -- Watch This Space | xenya@teleport.com | cam#9309026 Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG "...oh Brave New World that has such people in it." http://www.teleport.com/~xenya | -- The Tempest, Shakespeare *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Phaedyme [xenya@teleport.com] Sent: Thursday, February 15, 2001 4:56 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise Stephan Aspridis wrote: > > Ia! No, not exactly. It's not so much changing the premise as turning the > creators into something reall wicked... I dunno, BP is pretty close to hard SF, and GOOs aren't hard SF... > (BTW: if LJ is really made of the > flesh of a Great Old One, everyone eith extensive Biomods will be in deep > yoghurt ;-)) ) Well, that's the idea. The wormhole is, of course, a manifestation of Yog-Sothoth. -- Watch This Space | xenya@teleport.com | cam#9309026 Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG "...oh Brave New World that has such people in it." http://www.teleport.com/~xenya | -- The Tempest, Shakespeare *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Greg Benage [gbenage@ix.netcom.com] Sent: Thursday, February 15, 2001 6:44 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Couple of Questions ----- Original Message ----- From: "blaster219" To: Sent: Thursday, February 15, 2001 10:25 AM Subject: Re: [BLUE PLANET] - Couple of Questions > Greg Benage wrote > > > > > > PS: 4. Can anyone point me to a page where the drug pharium is > > described and > > > its effects. > > > > There's a short description in the survival guide, on page 23 (first > > column). There will also be an entry in the upcoming Field Guide. > > Well that figures, i've only got the V2 Players guide, moderaters guide and > first colony. Sorry -- the "survival guide" I'm refering to is "Poseidon: A Survival Guide" in the first chapter of the Player's Guide. Too many guides! Anyway, check page 23 of the Player's Guide. Greg Benage FFG *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Voidmind [bitterreign@bitterreign.com] Sent: Thursday, February 15, 2001 4:19 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - BP Horror cross-overs As a matter of fact After i sent jason Just a copy, we both agree that BP has some excellent opportunities... we plan on doing a dark BP ourselves... More than sure that Kult will be tossed in there as well... www.bitterreign.com "Expand the Darkness" www.kult-rpg.org "The Abyss" ICQ#78772335 ----- Original Message ----- From: "David R. Crowell" To: Sent: Thursday, February 15, 2001 3:18 PM Subject: [BLUE PLANET] - BP Horror cross-overs > > > > You could do that, but Blue Planet has remarkably few "ultimate truths" to > > destroy and rail against. Personally, I'd say that's a good thing and > makes > > the game more realistic, but it does prevent the "everything you know is a > > lie!" element. > > > > Unless we want to bring in Kult, and that's a whole 'nother boat :) > > > > Derek Guder - kabael@softhome.net - ICQ# 24193592 > > > > A cold dawn approaches... > > > *************************************************************************** > > BP/Kult Oh the possibilities. But who is warped enough to try to write the > GMs guide for such a thing? > > "And what rough beast its hour come 'round at last slouches towards > Bethlehem to be born?" > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 4:01 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - BP Horror cross-overs > BP/Kult Oh the possibilities. But who is warped enough to try to write the > GMs guide for such a thing? I'd have to respond with "A lot of people." I'm sure it would be fun, for one :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: David R. Crowell [gpfarm-dave@northnet.org] Sent: Thursday, February 15, 2001 3:19 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - BP Horror cross-overs > You could do that, but Blue Planet has remarkably few "ultimate truths" to > destroy and rail against. Personally, I'd say that's a good thing and makes > the game more realistic, but it does prevent the "everything you know is a > lie!" element. > > Unless we want to bring in Kult, and that's a whole 'nother boat :) > > Derek Guder - kabael@softhome.net - ICQ# 24193592 > > A cold dawn approaches... > *************************************************************************** BP/Kult Oh the possibilities. But who is warped enough to try to write the GMs guide for such a thing? "And what rough beast its hour come 'round at last slouches towards Bethlehem to be born?" *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 1:00 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - on the topic of Cthulhu and sci-fi (somewhat OT) Just as a general note on intertwining Cthulhu with more traditional sci-fi trappings, I highly recommend the recent anime Gasaraki as a superb example of effectively "Delta Green + Heavy Gear." It's the very moody story of a very rich and powerful family that starts using what amounts to demon flesh to develop small and mobile "tactical armors" (re: not so giant robots) and as they start entering the world of international conspiracy, they are increasingly showed how far past their depth they are. There are a lot of really neat elements, like how piloting the robot is likened to becoming a medium or a noh dancer in a trance and a variety of 'special drugs' are used to get the pilots into that state. In fact, noh plays a very strong role in the show, as the entire direction and plotting follows noh conventions rather faithfully. And then there is the wonderful noh music. Very enjoyable show. The first 3 DVDs are out and it even has an acceptable dub for those people who don't like to read subtitles :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 12:54 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Sciences in BP (SPOILERS!) > > Suddenly I'm reminded of Niven and the Pak Protectors. Crazy Known World > > stuff. > > Hm. Ever read the "Down in Flames" outline/essay? Yeah, but unfortunately I read it so long after having read the half of the Known World books that dealt with the Pak relatively little that I missed a lot of it. > I wonder about the possibilities of doing a DiF treatment of some sort > for Blue Planet -- a kind of "everything you know is wrong and the sky is > falling" campaign... You could do that, but Blue Planet has remarkably few "ultimate truths" to destroy and rail against. Personally, I'd say that's a good thing and makes the game more realistic, but it does prevent the "everything you know is a lie!" element. Unless we want to bring in Kult, and that's a whole 'nother boat :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 12:46 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > Were you on-list for the earlier BP/Cthulhu discussions? If you weren't, > they should be somewhere in the archives of the last month or two.... Most of them have focused on using Cthulhu adventures in BP, if I remember correctly. Especially Beyond the Mountains of Madness. > > I have a hard time imagining xenosilicate milk, you know, but it makes > > sense. > > Powdered milk. Just add, um, water. Or people :) "Soylent Milk is made up of PEOPLE!" Of course maybe the "milkifying" ingredient is a chemical from the aborigines. Kind of makes all those heavy biomods swimming in Poseidon a little bit less safe if they could suddenly go all "evil milk" :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: kabael@softhome.net Sent: Thursday, February 15, 2001 12:39 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > I know that I'd be forced to use Delta Green for a lot of inspiration > were I to do something so odd as this, but I figured it would make a > good "first post." Yeah, Delta Green is just good inspiration for just about anything :) My game will revolve around the Vatican "task force" on Poseidon. Seems like a reasonable and interesting excuse to have a well-funded PC who goes around investigating Strange Things. > > Although I can't decide whether I want Long John to actually be the Milk of > > Shub-Niggurath or not :) > > I have a hard time imagining xenosilicate milk, you know, but it makes > sense. Well it's only milk in the metaphorical sense, like silver is the "blood of the moon" or similar :) Derek Guder - kabael@softhome.net - ICQ# 24193592 A cold dawn approaches... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: blaster219 [blaster219@hunter-net.co.uk] Sent: Thursday, February 15, 2001 12:26 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Couple of Questions Greg Benage wrote > > > PS: 4. Can anyone point me to a page where the drug pharium is > described and > > its effects. > > There's a short description in the survival guide, on page 23 (first > column). There will also be an entry in the upcoming Field Guide. Well that figures, i've only got the V2 Players guide, moderaters guide and first colony. -- David Andrews Cole Tucker: "I happen to be mankinds best hope." Preed: "I weep for the species." --Titan AE-- Hunter-Net UK: http://www.hunter-net.co.uk Silverlake Online: http://come.to/silverlake *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Christopher Gribbon [c.gribbon@dundee.ac.uk] Sent: Thursday, February 15, 2001 12:15 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - off topic: names for Cthulhu >No-Leviathan is more another name for Cthulhu. Er - how so? I don't recall that particular pseudonym (not that I claim to be familiar with all HPL and HPL-esque works) *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Napoleon48@aol.com Sent: Thursday, February 15, 2001 11:38 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise No-Leviathan is more another name for Cthulhu. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Heivilin, Jim [banzai@missouri.edu] Sent: Thursday, February 15, 2001 9:56 AM To: 'list, blue planet' Subject: [FWD] Re: [BLUE PLANET] - Changing the Premise > -----Original Message----- > From: "Poh Tun Kai" > To: > Subject: Re: [BLUE PLANET] - Changing the Premise > Date: Thu, 15 Feb 2001 11:40:34 -0500 > > Phaedyme wrote: > > It's one of my strong temptations to run Blue Planet as > SF/Horror. The > > idea is that the xenosilicate Long John Ore is actually the > flesh of a > > Great Old One, that the aborigines are its servitor race, > and Poseidon > > is the literal R'Lyeh. > > You're not alone. There's quite a number of people who've > shown an interest > in warping BP for CoC. > > I had a similar idea about Poseidon being a homeworld of a > GOO, with the > added ideas that > a) The Blight was the result of the Stars Almost Coming Right, and > Shub-Niggurath screwing around with our crops > b) Deep One hybrids have infiltrated the GEO colonist program > because they > view going to Poseidon as a pilgrimmage to the Holy > Land...and naturally > they are at the heart of several ecoterrorist groups > dedicated to getting > rid of the human defilers. > > Kai Poh > Malaysian Lagomorph > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Heivilin, Jim [banzai@missouri.edu] Sent: Thursday, February 15, 2001 9:55 AM To: 'list, blue planet' Subject: [FWD] Re: [BLUE PLANET] - Changing the Premise > -----Original Message----- > From: "Poh Tun Kai" > To: > Subject: Re: [BLUE PLANET] - Changing the Premise > Date: Thu, 15 Feb 2001 11:56:55 -0500 > > ChrisTheS wrote: > > If someone who's read H.P. Lovecraft more recently than I > have (like Dune, > I > > haven't read any of that for years) would care to field this...? > > Sure. > > Sir Charles wrote: > > > Isn't Cthulhu supposed to be another name for the > god/demon Leviathan, > > who's > > > resting beneath the waves?..... > > Nope, Lovecraft didn't intend Cthulhu to have any connections with the > Leviathan myth, nor with the Jormundgand myth. That doesn't > mean he wasn't > using them for inspiration when he wrote TCoC... > > Kai Poh > Malaysian Lagomorph > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Gareth Hanrahan [hanrahag@iol.ie] Sent: Thursday, March 15, 2001 8:57 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > > >It's one of my strong temptations to run Blue Planet as SF/Horror. The > > >idea is that the xenosilicate Long John Ore is actually the flesh of a > > >Great Old One, that the aborigines are its servitor race, and Poseidon > > >is the literal R'Lyeh. > I know that I'd be forced to use Delta Green for a lot of inspiration > were I to do something so odd as this, but I figured it would make a > good "first post." Were you on-list for the earlier BP/Cthulhu discussions? If you weren't, they should be somewhere in the archives of the last month or two.... > > Although I can't decide whether I want Long John to actually be the Milk of > > Shub-Niggurath or not :) > > I have a hard time imagining xenosilicate milk, you know, but it makes > sense. Powdered milk. Just add, um, water. > -- > Watch This Space | xenya@teleport.com | cam#9309026 Gar http://www.irishgaming.com/warpcon http://chrysanthemumRoad.tripod.com - L5R fansite http://www.commcore.f2s.com/oceanview - Blue Planet fansite *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Phaedyme [xenya@teleport.com] Sent: Thursday, February 15, 2001 3:04 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise Kintaro Oe wrote: > > >It's one of my strong temptations to run Blue Planet as SF/Horror. The > >idea is that the xenosilicate Long John Ore is actually the flesh of a > >Great Old One, that the aborigines are its servitor race, and Poseidon > >is the literal R'Lyeh. > > You know Dierd're, I've been planning to run exactly that, as soon as I can > motivate my roommate to get moving on our one-on-one game night. Yes, I recall your reaction when I told you about it the first time. :-) I know that I'd be forced to use Delta Green for a lot of inspiration were I to do something so odd as this, but I figured it would make a good "first post." > Although I can't decide whether I want Long John to actually be the Milk of > Shub-Niggurath or not :) I have a hard time imagining xenosilicate milk, you know, but it makes sense. -- Watch This Space | xenya@teleport.com | cam#9309026 Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG "...oh Brave New World that has such people in it." http://www.teleport.com/~xenya | -- The Tempest, Shakespeare *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: NRFB Bob [necrobob@compfxnet.com] Sent: Thursday, February 15, 2001 8:01 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise >ps BP as a Cthulhu setting is pure evil genius. I guess the stars are right. The night time is the right time...the night time is the right time...the night time is the right time... ____________________ Necromancer Bob, outside of the box... Visit The Gate: Necromancer Bob's Domain at: http://www.intws.com/necrobob AOL IM: NcroBob ICQ #78542780 "It's over, Prime." *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Wagner utiel [utiel@df.ufscar.br] Sent: Thursday, February 15, 2001 8:10 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Dark City I will read your adventure. The movie is wonderfull. Wagner ChrisTheS wrote: > I just updated Storm Surge with an adventure seed based on the movie 'Dark > City.' If anyone would like to comment...? > > -- ChrisTheS > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: David R. Crowell [gpfarm-dave@northnet.org] Sent: Thursday, February 15, 2001 6:41 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise As a long time HPL fan I would say, Cthulhu is not Leviathan. Cthulhu specifically came from "outside" as did the other Great Old Ones. Leviathan as we all know is the Lord of the Labyrinth, at the center of Hell and looks like an ornate Puzzle Box hanging in space supported by rays of black light and chains and things. Just to add to the confusion "Cthulhu" is also used interchangeably among gamers to refer to the RPG "Call of Cthulhu" or CoC. As for Cthulhu's appearance he is a sort of squid/dragon cross with bat wings and a gelatinous consistency. But HPL never took any great pains to tie him/it to Leviathan or other monsters of Earthly mythology. Indeed HPL didn't even see the "Mythos" in that way, he saw it as being a loose background for setting horror stories against, but didn't really worry about keeping it consistent from story to story. BTW my spellchecker thinks "Cthulhu" should be "Thulium" --dave ps BP as a Cthulhu setting is pure evil genius. I guess the stars are right. ----- Original Message ----- From: Phaedyme To: Sent: Wednesday, February 14, 2001 11:52 PM Subject: Re: [BLUE PLANET] - Changing the Premise > > > Sir Charles wrote: > > > > Isn't Cthulhu supposed to be another name for the god/demon Leviathan, who's > > resting beneath the waves?..... > > Depends on who you ask. It *could* be, but I prefer to think of > Leviathan as more reptilian. > > Probably all those daikaiju movies I watched when I was younger. > > -- > Watch This Space | xenya@teleport.com | cam#9309026 > Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG > "...oh Brave New World that has such people in it." > http://www.teleport.com/~xenya | -- The Tempest, Shakespeare > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Leif Magnar Kjønnøy [leifmk@pvv.ntnu.no] Sent: Thursday, February 15, 2001 6:26 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Sciences in BP (SPOILERS!) On Wed, 14 Feb 2001 kabael@softhome.net wrote: [No real spoilers anymore] > Suddenly I'm reminded of Niven and the Pak Protectors. Crazy Known World > stuff. Hm. Ever read the "Down in Flames" outline/essay? I wonder about the possibilities of doing a DiF treatment of some sort for Blue Planet -- a kind of "everything you know is wrong and the sky is falling" campaign... *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Stephan Aspridis [Anubis.5@web.de] Sent: Thursday, February 15, 2001 6:18 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise > It's one of my strong temptations to run Blue Planet as SF/Horror. The > idea is that the xenosilicate Long John Ore is actually the flesh of a > Great Old One, that the aborigines are its servitor race, and Poseidon > is the literal R'Lyeh. > > Does that count? > Ia! No, not exactly. It's not so much changing the premise as turning the creators into something reall wicked... (BTW: if LJ is really made of the flesh of a Great Old One, everyone eith extensive Biomods will be in deep yoghurt ;-)) ) cya Stephan -- Famous last words: Player 1: "Oh, what a useless scroll." Player 2: "What's on it?" Player 1: "Some stupid name, repeated all the time: Hastur, Hastur, Hastur, ..." ______________________________________________________________________________ Die Fachpresse ist sich einig: WEB.DE 18mal Testsieger! Kostenlos E-Mail, Fax, SMS, Verschlüsselung, POP3, WAP....testen Sie uns! http://freemail.web.de *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Kintaro Oe [kabael@SoftHome.net] Sent: Thursday, February 15, 2001 2:51 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Changing the Premise >It's one of my strong temptations to run Blue Planet as SF/Horror. The >idea is that the xenosilicate Long John Ore is actually the flesh of a >Great Old One, that the aborigines are its servitor race, and Poseidon >is the literal R'Lyeh. You know Dierd're, I've been planning to run exactly that, as soon as I can motivate my roommate to get moving on our one-on-one game night. Although I can't decide whether I want Long John to actually be the Milk of Shub-Niggurath or not :) - kabael - Kintaro Oe - Derek the Guder - kabael@softhome.net - ICQ# 24193592 the McGuffin Group - the End Times - RPG Action - the Thirteenth Legion "How much humiliation can four people and a penguin take?" -Ninku the Movie *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message.