From: Auberon [fskln1@uaf.edu] Sent: Monday, February 22, 1999 5:05 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points Jerome Darmont wrote: > > >every time. Noone will ever suggest using 1.5 levels. I like the level > >thing 'cause it cuts down on the time I spend worrying about modifiers, > >and the time I spend haggling with players (mine do have a point, every > >now and then). It's also great to see the look on their faces when they > >realize what "-5 levels" means. > > That's because you're an *evil* GM! :) Yeah, but non-evil GMs are like good MicroSloth products. Fantasy > BTW, I played Natural Law last Sunday. That was fun! I pretty much > improvized the fights (tested the wound system only once -- an assault > rifle bullet in a leg hurts!), though. Quite cumbersome to roll for > hit/damage/location and check ou the effect in the chart. But I'm not well > used to the combat system yet. The rest of the game system runs > perfectly smoothly. It gets quicker over time, but I've found the best way to speed things up is to print the damage tables off from the PDF on the website. That way, you're not flipping back and forth in the book. The GM screen should also speed things along nicely. -- +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= "I never get involved in my own life. It's too much trouble" - Michael Garibaldi (Babylon 5) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: Jerome Darmont [darmont@libd1.univ-bpclermont.fr] Sent: Monday, February 22, 1999 4:44 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points At 15:50 19/02/99 -0900, Auberon wrote: >The important difference is that you, or some nitpicky player, would >feel a temptation to use +15% once. Then, you have to argue about it No way :) >every time. Noone will ever suggest using 1.5 levels. I like the level >thing 'cause it cuts down on the time I spend worrying about modifiers, >and the time I spend haggling with players (mine do have a point, every >now and then). It's also great to see the look on their faces when they >realize what "-5 levels" means. That's because you're an *evil* GM! :) BTW, I played Natural Law last Sunday. That was fun! I pretty much improvized the fights (tested the wound system only once -- an assault rifle bullet in a leg hurts!), though. Quite cumbersome to roll for hit/damage/location and check ou the effect in the chart. But I'm not well used to the combat system yet. The rest of the game system runs perfectly smoothly. --------------------------------------------------------------------- Jerome DARMONT, LIMOS, Universite Blaise Pascal - Clermont-Ferrand II mailto:darmont@libd2.univ-bpclermont.fr http://lminux.univ-bpclermont.fr/~darmont/ ICQ:8759237 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: Jerome Darmont [darmont@libd1.univ-bpclermont.fr] Sent: Monday, February 22, 1999 5:23 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points At 02:04 22/02/99 -0900, Auberon wrote: >Yeah, but non-evil GMs are like good MicroSloth products. Fantasy :) >It gets quicker over time, but I've found the best way to speed things >up is to print the damage tables off from the PDF on the website. That That's what I'd done. >way, you're not flipping back and forth in the book. The GM screen >should also speed things along nicely. I'm waiting for it! ;) --------------------------------------------------------------------- Jerome DARMONT, LIMOS, Universite Blaise Pascal - Clermont-Ferrand II mailto:darmont@libd2.univ-bpclermont.fr http://lminux.univ-bpclermont.fr/~darmont/ ICQ:8759237 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: Planewalker [fleschneab13@uwwvax.uww.edu] Sent: Monday, February 22, 1999 8:25 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points >>It gets quicker over time, but I've found the best way to speed things >>up is to print the damage tables off from the PDF on the website. That > > That's what I'd done. There was someone on here who did a chart for combat rules or something like that. Since I'm constantly confused by the combat section of the book, could someone please tell me where I can find it? I know it's out there somewhere.... >>way, you're not flipping back and forth in the book. The GM screen >>should also speed things along nicely. > > I'm waiting for it! ;) I need to find the main book, first. Anyone have any ideas as to where I can go to find it in Wisconsin? I've been to Chimera Hobbies in Fond du Lac a couple of times, and they're probably the best gaming store this side of the state (old Manhunter, Traveller, copies of Milwaukee by Night...everything!) They don't stock it. So, any ideas? Planewalker *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: Jerome Darmont [darmont@libd1.univ-bpclermont.fr] Sent: Monday, February 22, 1999 8:43 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points At 08:24 22/02/99 -0600, Planewalker wrote: >There was someone on here who did a chart for combat rules or something >like that. Since I'm constantly confused by the combat section of the >book, could someone please tell me where I can find it? I know it's out >there somewhere.... I put something up, but it's in French. :/ --------------------------------------------------------------------- Jerome DARMONT, LIMOS, Universite Blaise Pascal - Clermont-Ferrand II mailto:darmont@libd2.univ-bpclermont.fr http://welcome.to/jerome.darmont/ ICQ:8759237 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: bokkor [bokkor@kih.net] Sent: Monday, February 22, 1999 7:40 AM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points > BTW, I played Natural Law last Sunday. That was fun! I pretty much >improvized the fights (tested the wound system only once -- an assault >rifle bullet in a leg hurts!), though. Quite cumbersome to roll for >hit/damage/location and check ou the effect in the chart. But I'm not well >used to the combat system yet. The rest of the game system runs >perfectly smoothly. If you get a chance, check out "Killer Crosshairs" which offers a simplified way to determine hits and allocate damage. I started using it in most of the games I run including BP since it speeds things up so much and offers the same wound/damage effects as in BP. *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: c718678@showme.missouri.edu Sent: Monday, February 22, 1999 12:43 PM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points If you can't find it in a store, you can order it. This is what their website has to say about it (and its prettier on the website: http://www.biohazardgames.com/order.html ) The prices are the same as store prices. To place an order with Biohazard Games: 1. Select the individual products you would like to order . . . 2. Indicate how many of each you want . . . 3. Include a list of selected items and a shipping address . . . 4. Total the cost from the prices listed below . . . 5. Enclose a check or money order for the total to: Biohazard Games, Inc. 2607 Eastwood Drive, #61 Columbia, Missouri 65202 Available Products: ARCHIPELAGO - BIOHZD 3100 - $18.95 (US) The first Blue Planet supplement, this book brings to life the islands of the Pacifica Archipelago, the most heavily colonized region of Poseidon. Archipelago contains maps and detailed descriptions for select regions and settlements within the Archipelago, as well as profiles for over a dozen of the major personalities that call the colony world home. The book also contains regional additions to the GEO field guide and the latest discoveries regarding Poseidon's enigmatic aborigines. Archipelago is awash in player background and moderator secrets alike, and is an indispensable guide to anyone who plays Blue Planet. KILLER CROSSHAIRS - BIOHZD 1000 - $9.95 (US) Killer Crosshairs is a unique visual targeting and damage system for role-playing games that uses plastic transparencies and target silhouettes to create more realistic combat encounters. It's simple, it's fast, and it's interactive. Killer Crosshairs is universal, working with any game system, doing nothing to slow down the action, while helping to keep the game tense and exciting. BIOHAZARD GAMES T-SHIRT - BIOHZD 2000 - $12.00 (US) NOTE: These are not currently available! Make a "hazardous" fashion statement with this cool tee, available only through direct order or at conventions. This is a black shirt with a large orange biohazard "sticker" in the middle of the chest claiming "Warning Biohazard Games." The "sticker" is flanked by raised, black on black lettering with the company slogan; Endangering the Mundane. A design experiment that was a bitchin success, these are definitely unique shirts. Shirts are available in Medium through XXLarge, so please be sure to specify size when you order. (Please add $1.00 for XXLarge) BLUE PLANET RPG - BIOHZD 3000 - $27.95 (US) Blue Planet is our new and wholly original science fiction roleplaying line. Set on a distant water world, Earth's first interstellar colony, Blue Planet was designed from the ground up to be a compelling, hardcore roleplaying experience, intended for serious, mature gamers looking for rich and realistic adventure. Your order will be processed within 24 hours of its receipt, and will be shipped via US Mail or United Parcel Service depending upon the size of your order and your shipping address. Please email us if you have any questions or comments. Biohazard Games products are also available at your local hobby games retailers. CONTACTING BIOHAZARD GAMES To contact Biohazard Games you can Call us at (573) 474-5816. Fax us at (713) 796-1478. E-mail us at BiohazardG@aol.com. Visit us in the AOL on-line gaming forum/game company support area (keyword GCS). Write us (via snail mail) at: Biohazard Games, Inc. 2607 Eastwood Drive, #61 Columbia, Missouri 65202 Written by Jim Heivilin. Last modified 1/6/99. Later, Eva @@@(* > *)@@@ On Mon, 22 Feb 1999, Planewalker wrote: > >>It gets quicker over time, but I've found the best way to speed things > >>up is to print the damage tables off from the PDF on the website. That > > > > That's what I'd done. > > There was someone on here who did a chart for combat rules or something > like that. Since I'm constantly confused by the combat section of the > book, could someone please tell me where I can find it? I know it's out > there somewhere.... > > >>way, you're not flipping back and forth in the book. The GM screen > >>should also speed things along nicely. > > > > I'm waiting for it! ;) > > I need to find the main book, first. Anyone have any ideas as to where I > can go to find it in Wisconsin? I've been to Chimera Hobbies in Fond du > Lac a couple of times, and they're probably the best gaming store this > side of the state (old Manhunter, Traveller, copies of Milwaukee by > Night...everything!) They don't stock it. So, any ideas? > > Planewalker *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: Alan M. Nuss [amnuss@earthlink.net] Sent: Monday, February 22, 1999 1:44 PM To: Blue Planet digest Subject: [BLUE PLANET] - blueheart I haven't seen this book mentioned and I just started to read it. Blueheart by Alison Sinclair ISBN 0-06-105820-3 From the back cover: The Endless Seas Of all the worlds discovered by starwandering humanity, Blueheart with its endless, storm-tossed seas is the most beautiful. And the most doomed. Plans are already being made to terra form the planet into another Earth. But deep under the floating forests, the renegade Adaptives - the plants's first colonists - have another dream: the creation of a new aquatic human subspecies. As their struggle erupts into violence, Rache is called back to the seas, where he must choose between his humanity and his world. ------------------------ Has anyone read this yet? Alan *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: c718678@showme.missouri.edu Sent: Monday, February 22, 1999 4:09 PM To: Blue Planet digest Subject: Re: [BLUE PLANET] - blueheart The name sounded familiar so I dug this up from a posting by Jeff dated Jan 23, 1999. b. Blueheart - I mentioned this book (by Allison Sinclar) last summer when I started reading it. I mention it here as a *warning*! I just finished it, and took so long because, frankly, it sucked. The writing was good, and the setting was suprisingly similar to BP's, but in the 500+ pages virtually nothing happend - very boring political story that takes little advantage of its unique waterworld setting. Later, Eva @@@(* > *)@@@ On Mon, 22 Feb 1999, Alan M. Nuss wrote: > I haven't seen this book mentioned and I just started to read it. > > Blueheart by Alison Sinclair > ISBN 0-06-105820-3 > > >From the back cover: > > The Endless Seas > > Of all the worlds discovered by starwandering humanity, > Blueheart with its endless, storm-tossed seas is the most > beautiful. And the most doomed. Plans are already being > made to terra form the planet into another Earth. > > But deep under the floating forests, the renegade Adaptives - > the plants's first colonists - have another dream: the creation > of a new aquatic human subspecies. As their struggle erupts > into violence, Rache is called back to the seas, where he must > choose between his humanity and his world. > > ------------------------ > Has anyone read this yet? > > Alan > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message. From: BIOHZD@aol.com Sent: Monday, February 22, 1999 10:02 PM To: blue_planet@MPGN.COM Subject: Re: [BLUE PLANET] - Technical points Hey Planewalker. You write: I need to find the main book, first. Anyone have any ideas as to where I can go to find it... >>>>There is always direct mail order! ; ). Jeff "I Got Books" Barber Biohazard Games *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe blue_planet' as the body of the message.