From: eltonrobb@netscape.net Sent: Thursday, May 03, 2001 8:07 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Natural Selection... I'm going to review Natural Selection once I get it this weekend. blue_planet@lists.ient.com wrote: > > Aaah... have my mits on author's copies at last! > > (chew slobber) > > Mmmm. > > > Now just have to see if I get savaged in reviews... > > -=Will > > _________________________________________________________________ > Get your FREE download of MSN Explorer at http://explorer.msn.com > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > __________________________________________________________________ Get your own FREE, personal Netscape Webmail account today at http://webmail.netscape.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Andrew Sturman [andrew_b_sturman@yahoo.co.uk] Sent: Thursday, May 03, 2001 4:56 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] -was LTA airships, now Heavy Weather? --- Machiavelli132@aol.com wrote: > Well, the post-WW2 airships the US tested all > eventually succumbed to Storms. > With Poseidon's Cyclonics, they'd have to be > high-altitude ships to avoid > getting shredded. Or deflatable, as someone else has already suggested. --- "Heivilin, Jim" wrote: > > - > Possible I suppose, although I don't have enough > background in Meteorology > to know how tall a storm system like that could get. 15-20 km if they're anything like earth hurricanes butting up against the tropopause.(although I believe the height is temperature related, so Poseidon's tropopause would be closer to 25-30km) see http://www.aoml.noaa.gov/general/WWW000/text/hursec2.html for a cross-section. and http://www.aoml.noaa.gov/hrd/tcfaq/tcfaqHED.html for a good faq on hurricanes (record number of tornado's spawned by a hurricane - 141!) Even if an airship could climb over the storm, given their slow speed(100km/h), and the cyclonic's huge size (1000-4000km) the airship could be stuck above it for days or weeks if dragged along by the storm, and finally be expelled a long long way from land. As for the Noahs, was it Heavy Weather that had the concept of supercyclones breaking through the tropopause, tangling with a jetstream and forming near-permanent jovian style 'eye' supercyclones? Andrew ____________________________________________________________ Do You Yahoo!? Get your free @yahoo.co.uk address at http://mail.yahoo.co.uk or your free @yahoo.ie address at http://mail.yahoo.ie *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: William Timmins [wtimmins@hotmail.com] Sent: Thursday, May 03, 2001 9:38 AM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Supersonic subs?? http://www.newscientist.com/features/features_224813.html Bizarre. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Heivilin, Jim [banzai@missouri.edu] Sent: Thursday, May 03, 2001 9:47 AM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Supersonic subs?? > -----Original Message----- > From: William Timmins [mailto:wtimmins@hotmail.com] > Subject: [BLUE PLANET] - Supersonic subs?? > > http://www.newscientist.com/features/features_224813.html > The Russians had been working on this concept for a number of years. I don't remember who, but someone posted a link to a similar article awhile back. Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Ml10@aol.com Sent: Thursday, May 03, 2001 10:14 AM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - Supersonic subs?? There are 4 problems with supersonics subs: 1) Navigation. The primary method of detecting things underwater is with sonar. If someone is creating a lot of noise by going supersonic, then passive sonar is worthless. Active sonar is pointless as the sub would be travelling faster than the sonar pulses. 2) Steering. If the bubble ever collapses, it would be like hitting a brickwall going 100 MPH. If the steering system ever failed, it would cause the bubble to collaspe. 3) Noisy. Everyone would be able to detect the sub coming. 4) No external communication. Radio doesn't work well underwater and using a sonic system wouldn't work as the sub is supersonic. (sub fighters wouldn't be able to talk to each other) Mike Z *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: necrobob [necrobob@mail.compfxnet.com] Sent: Thursday, May 03, 2001 10:27 AM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - Supersonic subs?? ---------- Original Message ---------------------------------- From: Ml10@aol.com Reply-To: blue_planet@lists.ient.com Date: Thu, 03 May 2001 11:13:55 EDT >1) Navigation. The primary method of detecting >things underwater is with sonar. If someone is >creating a lot of noise by going supersonic, then >passive sonar is worthless. Active sonar is >pointless as the sub would be travelling faster than >the sonar pulses. There's probably a way around this. >3) Noisy. Everyone would be able to detect the sub coming. Not if they're traveling faster than sound. }-P >4) No external communication. Radio doesn't work well underwater and using a sonic system wouldn't work as >the sub is supersonic. (sub fighters wouldn't be able >to talk to each other) Again, there should be a way around this. -Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Paul Lesack [lesack@interchange.ubc.ca] Sent: Thursday, May 03, 2001 10:38 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - LTA airships Both Zeppelin and CargoLifter are producing cargo-carrying airships. CargoLifter is just putting the finishing touches on their production plant in Germany. http://www.cargolifter.com/english/index.htm Apparently, shipping material by airship will be close to the price of shipping by freighter, or something like that. Paul Heivilin, Jim wrote: > it would seem to me that if the idea were even *moderately* > feasible, some crazy American would have picked it up and run with it. > > > Jim > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 03, 2001 10:57 AM To: blue_planet@lists.ient.com Subject: RE: RE: [BLUE PLANET] - LTA airships **** Most of my impression of the *future* (or lack thereof) of LTA airships is based on a Discovery channel special I watched about their history. Granted ** So the truth of Jim's extensive knowledge is revealed ;) **** that the use of hydrogen was discontinued after the Hindenburg disaster in 1936, their use actually continued. The U.S. Navy used them extensively ** Interesting note. The Germans were forced to use hydrogen because the US wouldn't supply them with helium. They didn't have any in stock. They HAD been using helium for a while, until the US said "no more". **** during WWII as antiaircraft obstacles on ships (mainly convoys) and shore installations (mainly in the Atlantic theater). ** Barrage balloons, yeah. You'll see them all over the place if you look at any photos of the landing at Normandy. **** anti-submarine warfare platforms. They had three relatively large (not as big as the pre WWII German airships but considerably larger than the ones they had previously used) ones build. All three succumbed to problems, with ** The US Navy took over control of those three airships. They started out with, if I recall, one German-built airship, and had a couple others made later. **** the last sinking off the California coast with consider loss of life (only the crew however). ** Weren't two lost to storms? I don't remember. **** And no one has worked in the field much since then despite *considerable* advances in materials technology. This isn't conclusive by any means but given the number of whacky other things people are experimenting with (like flying cars) it would seem to me that if the idea were even *moderately* feasible, some crazy American would have picked it up and run with it. ** Which I find to be rather depressing, because, had I the money, I'd much rather spend a day or two in the lap of luxury aboard an airship than a couple hours in a cramped airplane. Even for just sight-seeing. **** As an aside, it seems from modern investigations that the Hindenburg didn't burn because of the hydrogen, but rather because of the materials used to dope the covering fabric (based on this documentary and an article in Smithsonian Air & Space a few years ago). ** Yeah, I read something on that the other day. How stray lightning supposedly ignited the 'weatherproofing' or some such. Another theory is inept ground crew, though I don't recall precisely how. -C -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 03, 2001 11:13 AM To: blue_planet@lists.ient.com Subject: RE: Re: [BLUE PLANET] - LTA airships **** Well, the post-WW2 airships the US tested all eventually succumbed to Storms. With Poseidon's Cyclonics, they'd have to be high-altitude ships to avoid getting shredded. ** I'm curious about Earth's atmosphere and weather in 2199. If it's anything like Peter F. Hamilton's Earth, airships are doomed ;) --Charles -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 03, 2001 11:19 AM To: blue_planet@lists.ient.com Subject: RE: Re: [BLUE PLANET] - LTA airships **** >necrobob wrote: >> Totally off-topic, but if you love zeps in a pulp-fiction way, check out Crimson Skies- the minis game or the video game. Excellent setting. Nothing to do with BP, however. }-> > >Though if you combined Crimson Skies with Blue Planet, and made more >animal-type creatures (I'm blanking here, dammit, must be my headache) >you'd end up with the Disney cartoon series "Tail Spin". :) Holy shit...you're right. That was such an excellent show. -Necromancer Bob ** *laughs!!!* I was about to respond the same way Nec ;) Fascinating, isn't it, how we go all the way from something so hard-sci like BP to something so .... Disney... BTW, I think you wanted 'hybrids' Sean ;) -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Heivilin, Jim [banzai@missouri.edu] Sent: Thursday, May 03, 2001 11:42 AM To: 'blue_planet@lists.ient.com' Subject: RE: RE: [BLUE PLANET] - LTA airships > -----Original Message----- > From: chalz@earthlink.net [mailto:chalz@earthlink.net] > Subject: RE: RE: [BLUE PLANET] - LTA airships > **** > that the use of hydrogen was discontinued after the > Hindenburg disaster in > 1936, their use actually continued. The U.S. Navy used them > extensively > ** > Interesting note. The Germans were forced to use hydrogen > because the US wouldn't supply them with helium. They didn't > have any in stock. They HAD been using helium for a while, > until the US said "no more". > It was apparently an export issue. The US would sell helium but only in small quantities. Not in sufficient volume to inflate a dirigible. > ** > Weren't two lost to storms? I don't remember. > Guy Wilson's note about the Macon and the Akron had quite a bit more info. But then Guy's something of an aviation historian. Jim *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: necrobob [necrobob@mail.compfxnet.com] Sent: Thursday, May 03, 2001 12:02 PM To: blue_planet@lists.ient.com Subject: RE: Re: [BLUE PLANET] - LTA airships ---------- Original Message ---------------------------------- From: "chalz@earthlink.net" Reply-To: blue_planet@lists.ient.com Date: Thu, 3 May 2001 12:18:49 -0400 >Holy shit...you're right. That was such an excellent show. > >-Necromancer Bob >** > *laughs!!!* I was about to respond the same way Nec ;) >Fascinating, isn't it, how we go all the way from something so hard->sci like BP to something so .... Disney... Normally, I don't really go for hard sf - Blue Planet is the exception for me. I normally go for more...pulp stuff. So it's no surprise for me. > BTW, I think you wanted 'hybrids' Sean ;) That too. Just what we need..combining furries with BP. Nothing like attracting the furvert crowd into your fan base to make a game take off. -Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Dom Twist [thazar@globalnet.co.uk] Sent: Thursday, May 03, 2001 1:30 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Supersonic subs?? > >1) Navigation. > > There's probably a way around this. There had better be....I for one dont want to run into a floating log or semi submerged shipping container at Mach velocitys....let alone things like a blue whale...... > >3) Noisy. Everyone would be able to detect the sub coming. > > Not if they're traveling faster than sound. }-P Rather depends on What Speed of sounds they're talking about....if they're saying its faster than the Speed of sound IN WATER I'm impressed......its much faster of course. > >4) No external communication. Radio doesn't work well underwater and using a sonic system wouldn't work as > >the sub is supersonic. (sub fighters wouldn't be able > >to talk to each other) > > Again, there should be a way around this. I'm not too sure WHY there should be a solution to that one.......I think the technology is of limited useage. Hydrofoils and torpedo's are probably the best bet. The idea of things travelling in a medium as opaque as sea water is scarrry. Of course the same arguments to the recreation Subs made by US Subs......ok they're not fast. But without Millitary grade sensors and TRAINED crew you better not operate one anywhere near shipping lanes or Fishing grounds!!!! I can just see the tired buisness man heading for the Islands deciding to put his boat on the bottom to avoid rough weather over lunch and ending up in a drag trawlers nets! DomT *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Heivilin, Jim [banzai@missouri.edu] Sent: Thursday, May 03, 2001 2:27 PM To: 'blue_planet@lists.ient.com' Subject: [FWD] Re: [BLUE PLANET] - LTA airships > -----Original Message----- > Date: Thu, 3 May 2001 13:26:44 -0500 > From: Guy Wilson > To: blue_planet@lists.ient.com > Subject: Re: [BLUE PLANET] - LTA airships > > Sorry about the slip-up on the retrieval of the aircraft. I wrote the > exact opposite of what I intended. In fact, since they did not have > retractable landing gear, I believe they sometimes took the > wheels off > entirely to improve performance. > > I've been thinking about some uses of LTA in science fiction > settings, > some of which might be appropriate to Blue Planet. > > 1. Older, worn out or partially wrecked aircraft of more primitive > varieties might be stripped of their wings and attached to > blimps. (The > RN SS and CS blimps of WWI used what were essentially > modified, wingless > airframes for gondolas.) This might be done in more backward > parts of a > planet. > > 2. A couple of years ago, I recall seeing a special in which > a small hot > air blimp (not much bigger than a regular hot air balloon) was being > used by biologists to gain access to the upper layers of the > forest in > the Amazon. > > 3. What about robotic blimps for various data gathering > purposes - such > as meteorology, etc? They would have long durations and take > relatively > few resources. > > Guy Wilson > wilsong@missouri.edu > > On Thursday, May 3, 2001, at 11:42 AM, Heivilin, Jim wrote: > > >> -----Original Message----- > >> From: chalz@earthlink.net [mailto:chalz@earthlink.net] > >> Subject: RE: RE: [BLUE PLANET] - LTA airships > > > >> **** > >> that the use of hydrogen was discontinued after the > >> Hindenburg disaster in > >> 1936, their use actually continued. The U.S. Navy used them > >> extensively > >> ** > >> Interesting note. The Germans were forced to use hydrogen > >> because the US wouldn't supply them with helium. They didn't > >> have any in stock. They HAD been using helium for a while, > >> until the US said "no more". > >> > > It was apparently an export issue. The US would sell > helium but only in > > small quantities. Not in sufficient volume to inflate a dirigible. > > > >> ** > >> Weren't two lost to storms? I don't remember. > >> > > Guy Wilson's note about the Macon and the Akron had quite a > bit more > > info. > > But then Guy's something of an aviation historian. > > > > Jim > > > ************************************************************** > *********** > > ** > > To unsubscribe from this list send mail to majordomo@lists.ient.com > > with the line 'unsubscribe blue_planet' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: necrobob [necrobob@mail.compfxnet.com] Sent: Thursday, May 03, 2001 2:46 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Supersonic subs?? ---------- Original Message ---------------------------------- From: "Dom Twist" Reply-To: blue_planet@lists.ient.com Date: Thu, 3 May 2001 19:30:16 +0100 >> Not if they're traveling faster than sound. }-P > >Rather depends on What Speed of sounds they're talking about....if they're >saying its faster than the Speed of sound IN WATER I'm impressed......its >much faster of course. They *were* saying faster than the speed of sound in water. }-> Impressive, yes? *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Gareth Hanrahan [hanrahag@iol.ie] Sent: Thursday, May 03, 2001 5:23 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Natural selection hints The "upcoming releases" bit mentions "Ancient Echoes" in May and "Black Crusade" in July. I'm guessing "Black Crusade" is the Incorporate sourcebook (or Incorp vs GEO), but "Ancient Echoes"...an abo sourcebook already? Gar http://www.mytholder.f2s.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 03, 2001 5:50 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Natural selection hints I hope World of Hurt is on the list at some stage. The solar system is one area of the game that I would really like expanded. Perhaps Ancient Echoes is a pure campaign adventure book? -----Original Message----- From: Gareth Hanrahan [SMTP:hanrahag@iol.ie] Sent: Friday, 4 May 2001 10:23 To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Natural selection hints The "upcoming releases" bit mentions "Ancient Echoes" in May and "Black Crusade" in July. I'm guessing "Black Crusade" is the Incorporate sourcebook (or Incorp vs GEO), but "Ancient Echoes"...an abo sourcebook already? Gar http://www.mytholder.f2s.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Necromancer Bob [necrobob@compfxnet.com] Sent: Thursday, May 03, 2001 6:14 PM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - Natural selection hints At 10:49 AM 5/4/2001 +1200, you wrote: >I hope World of Hurt is on the list at some stage. The solar system is one >area of the game that I would really like expanded. Personally, I'd rather see World of Hurt as a sister game rather than just a sourcebook (or even two) for BP. The setting of post-Blight Earth seems to have a lot of potential, and I'd hate to see it hampered by being "just" a sourcebook that doesn't focus on the main setting of Posiedon. If that makes any sense. ____________________ Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 03, 2001 6:09 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Natural selection hints I agree. I love the game's focus on Poseidon but find that without the contrast with the post-Blight Earth many of the themes in Blue Planet are lost. I intend to run a campaign that begins on Earth (once the World of Hurt is out) and moves to Poseidon. From my experience with White Wolf I am not really a fan of sister games. Personally I think I would prefer a double sized source book (Moderators Guide sized) for World of Hurt. If not one source book then probably two sourcebooks, one covering Earth (and maybe Luna) and another covering the rest of the solar system Luna, Mars, Asteroid Belt and this side of the wormhole (with stuff on space travel). -----Original Message----- From: Necromancer Bob [SMTP:necrobob@compfxnet.com] Sent: Friday, 4 May 2001 11:14 To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - Natural selection hints At 10:49 AM 5/4/2001 +1200, you wrote: >I hope World of Hurt is on the list at some stage. The solar system is one >area of the game that I would really like expanded. Personally, I'd rather see World of Hurt as a sister game rather than just a sourcebook (or even two) for BP. The setting of post-Blight Earth seems to have a lot of potential, and I'd hate to see it hampered by being "just" a sourcebook that doesn't focus on the main setting of Posiedon. If that makes any sense. ____________________ Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Necromancer Bob [necrobob@compfxnet.com] Sent: Thursday, May 03, 2001 6:33 PM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - Natural selection hints >>From my experience with White Wolf I am not really a fan of sister games. Ah, but WW is a particularly bad example of sister games. }-> Right down to the fact that different characters from different WW games have different, incompatable attributes. I believe FFG can do a lot better. ____________________ Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Troy Gustavel [troy_nevermore@yahoo.com] Sent: Thursday, May 03, 2001 6:26 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - World of Hurt (was - Natural selection hints) I myself devoutly hope that WoH is published as a sister game. Apart from having the rules duplicated (which can be very useful at times) it shouldn't make much difference to us, but will make it easier to get more people interested in the universe and playing the game. I have had zero luck in getting anyone...ANYONE... in my regular groups interested enough in BP to actually play it, and at least three of them have claimed it is because BP is a water world. A "seperate" game that focuses on earth instead of the serpentis system will go along way to convincing them. ===== Troy Gustavel 5825 Bolender Rd. Akron, OH 44319 (330)882 5468 Troy_Nevermore@Yahoo.com "Once upon a midnight dreary..." __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Mike Czaplinski [mikec@busworks.com] Sent: Thursday, May 03, 2001 6:41 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Natural selection hints At 11:22 PM 5/3/01 +0100, you wrote: >I'm guessing "Black Crusade" is the Incorporate sourcebook (or Incorp vs >GEO), but "Ancient Echoes"...an abo sourcebook already? Abbos! Abbos! Abbos! Abbos! Sorry. MikeC *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 03, 2001 6:42 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - World of Hurt (was - Natural selection hints) I understand your points. However I think I disagree Assuming that the rules would be the same it would seem to me that there would be a waste due to duplication and extra design costs in producing a seperate line covering a part of the Blue Planets existing setting. The settings are not even seperated by time or player focus but geography, something which is not common. I still think that a World of Hurt book which could be used with the existing Players Guide, much as the Moderators Guide does for Poseidon would be cheaper, easier and would benefit Blue Planet just as much. It would provide people with flexibility to choose their focus without duplication, strengthen the existing line and promote the Poseidon elements to those who play just for Earth. IMHO Earth is an intergral part of Blue Planet, as I have mentioned. Earth is what makes Poseidon so new, exciting and fresh. By adding Earth to the already fascinating setting you open up the whole game to new players, not just a single part. I think that splitting the games will split the audience. If players would play a sister game focussed on Earth why would they not play a game that focussed on Earth and Poseidon. Depsite all this though I think that its more likely that World of Hurt will be a supplement along the lines of the other books and neither a large supplement or seperate game line we mention. Luke Walker -----Original Message----- From: Troy Gustavel [SMTP:troy_nevermore@yahoo.com] Sent: Friday, 4 May 2001 11:26 To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - World of Hurt (was - Natural selection hints) I myself devoutly hope that WoH is published as a sister game. Apart from having the rules duplicated (which can be very useful at times) it shouldn't make much difference to us, but will make it easier to get more people interested in the universe and playing the game. I have had zero luck in getting anyone...ANYONE... in my regular groups interested enough in BP to actually play it, and at least three of them have claimed it is because BP is a water world. A "seperate" game that focuses on earth instead of the serpentis system will go along way to convincing them. ===== Troy Gustavel 5825 Bolender Rd. Akron, OH 44319 (330)882 5468 Troy_Nevermore@Yahoo.com "Once upon a midnight dreary..." __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Brian McNeilly [brian.mcneilly@altus-solutions.com] Sent: Thursday, May 03, 2001 7:09 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - World of Hurt (was - Natural selection hints) I agree with Luke's opinion on this one. The Earth and Poseidon settings are not distinct and separate. What was/is happening on Earth is an important part of the happenings on Poseidon, and vice versa. Making them distinct settings by separting them into different games would hurt this aspect of the setting, and would also split the fan base for the game. Also, I can barely afford game books as it is, so why would I want a reprint of the rules? Cheers, Brian Brian McNeilly, Software Designer Altus Solutions Incorporated Suite 250, 4190 Still Creek Drive Burnaby, BC, Canada, V5C 6C6 mailto:brian.mcneilly@altus-solutions.com > IMHO Earth is an intergral part of Blue Planet, as I have > mentioned. Earth > is what makes Poseidon so new, exciting and fresh. By adding > Earth to the > already fascinating setting you open up the whole game to new > players, not > just a single part. I think that splitting the games will split the > audience. If players would play a sister game focussed on > Earth why would > they not play a game that focussed on Earth and Poseidon. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 03, 2001 7:14 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Motion Trackers I know that Motion Trackers are a big piece of "Aliens" techno babble. However I was discussing the various possibilities with a friend the other day due in designing a scenario. My take on it: Blue Planet does not have personal motion trackers, AFAIK. The sensors such a Marnocs are used for security or scientific purposes e.g. looking for hidden weapons, cyberware and analysizing substances. There are remote sensors but these tend to use passive sensing to enable them to keep relatively hidden. Personal Motion Trackers could be made and would be extremely powerful in the amount of detail you could pick up, if you used the correct technology e.g. small wave Radar or something (not changes in air pressue :)). You might even be able to tell how many bullets a person has in their gun. However, they are impractial in a combat situation as they create some real dangers. The active nature of a powerful motion tracker would highlight your position to anyone with an appropriate sensor, and they could probably sense you before you would pick them up. Also with personal guided missiles (Bloop Tubes) a tracker would easily be a target to long range attack. Having said all this though against a low tech enemy like an animal you could effectively use motion trackers. I suppose the police could use them but would need to be real careful in case the crims got some hi tech black market weaponary. Opinions? I am not a big tech buff so keep comments easy to understand :) Luke Walker *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Kintaro Oe [kabael@SoftHome.net] Sent: Thursday, May 03, 2001 5:59 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Supersonic subs?? Scientific American has a really nice article on this in this months issue (and some on the website too, I think). It explains the science better, I think. Anyway, the idea of supercavitation is damn cool, and right up Blue Planet's alley. I was going to mention the SA article, but I've been jumped. Curse my procrastination! >http://www.newscientist.com/features/features_224813.html > > >Bizarre. > >_________________________________________________________________ >Get your FREE download of MSN Explorer at http://explorer.msn.com > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@lists.ient.com >with the line 'unsubscribe blue_planet' as the body of the message. > - kabael - Kintaro Oe - Derek the Guder - kabael@softhome.net - ICQ# 24193592 the McGuffin Group - the End Times - RPG Action - the Thirteenth Legion How much humiliation can four people and a penguin take? *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Kintaro Oe [kabael@SoftHome.net] Sent: Thursday, May 03, 2001 6:23 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Supersonic subs?? >Rather depends on What Speed of sounds they're talking about....if they're >saying its faster than the Speed of sound IN WATER I'm impressed......its >much faster of course. It is specifically mentioned as the speed of sound in water in the Scientific American article on it I read. As far as navigation and communication goes, I do believe that there are some solutions proposed already. I think that poking out reinforced "feelers" to get a snapshot was one idea. And the (Russian) torpedos that use this supercavitation technology trailed a wire behind them to carry navigational data. - kabael - Kintaro Oe - Derek the Guder - kabael@softhome.net - ICQ# 24193592 the McGuffin Group - the End Times - RPG Action - the Thirteenth Legion How much humiliation can four people and a penguin take? *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Stephen Mutka [stevemutka@earthlink.net] Sent: Thursday, May 03, 2001 9:00 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Getting Players Interested (was: World of Hurt) Troy Gustavel wrote: > > I have had zero luck in getting anyone...ANYONE... in my regular > groups interested enough in BP to actually play it... (snip) I must say, I just don't understand that all. My experience has been quite the opposite: all I have to do is trap someone for five minutes and start telling them about BP. By then they're hooked. A couple of people actually missed their subway stops *on purpose*, just to let me finish... And when you're riding the NYC transit system at 3 in the morning, that's saying a lot... I'm not trying to brag here, it's just that with background this good I find the game practically sells itself. My advice is, play up the flexibility of the setting. Water doesn't have to play a huge role if you don't want it to... Entirely urban campaigns are certainly possible, especially with First Colony. And on reflection, hearing about your problems getting a group together makes me appreciate my group even more. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: William Timmins [wtimmins@hotmail.com] Sent: Thursday, May 03, 2001 9:10 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt (was - Natural selection hints) I would love to see a campaign book focusing on, say, the Belt and Mars. Personally, I've always had a fondness for belters. ;) -=Will _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 03, 2001 9:12 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Getting Players Interested (was: World of Hurt) I have come across a few people who are into Fading Suns and more far future sci fi games who think that one world is a small setting especially as it is a waterworld. However anyone who has read anything about the game seems to be fine with the setting and realise the setting is actually pretty roomy and flexible. Hey considering Tribe 8 95% is set on the island of Montreal about 50 km across, Blue Planet is huge :) -----Original Message----- From: Stephen Mutka [SMTP:stevemutka@earthlink.net] Sent: Friday, 4 May 2001 14:00 To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Getting Players Interested (was: World of Hurt) Troy Gustavel wrote: > > I have had zero luck in getting anyone...ANYONE... in my regular > groups interested enough in BP to actually play it... (snip) I must say, I just don't understand that all. My experience has been quite the opposite: all I have to do is trap someone for five minutes and start telling them about BP. By then they're hooked. A couple of people actually missed their subway stops *on purpose*, just to let me finish... And when you're riding the NYC transit system at 3 in the morning, that's saying a lot... I'm not trying to brag here, it's just that with background this good I find the game practically sells itself. My advice is, play up the flexibility of the setting. Water doesn't have to play a huge role if you don't want it to... Entirely urban campaigns are certainly possible, especially with First Colony. And on reflection, hearing about your problems getting a group together makes me appreciate my group even more. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message.