From: Troy Gustavel [troy_nevermore@yahoo.com] Sent: Thursday, May 10, 2001 11:18 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) --- ChrisTheS wrote: > RE: I seem to be the only person in the world who actually likes the > GURPS system (of course, the only worldbooks I have for it are > Discworld and Illuminati, one of which is really very well-written > and adapted, and the other has only the bare minimum of GURPS- > specific material in it). I am quite fond of the GURPS system, I consider it the second best system I have ever seen published (after synergy). I can understand why some people don't like it though. I once made a list of the things I would change about GURPS to make it better, after about 50 entries I gave up and decided to make my own system. I was so impressed with the synergy system though, I am sure it has flaws, but I haven't found them yet. I especially like the character creation system and I think it has potential to be adapted to most settings and genres ===== Troy Gustavel 5825 Bolender Rd. Akron, OH 44319 (330)882 5468 Troy_Nevermore@Yahoo.com "Once upon a midnight dreary..." __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 10, 2001 10:50 PM To: blue_planet@lists.ient.com Subject: Quick Bit of OT: [BLUE PLANET] - Resons to buy RPGs **** > And I've been doing my best to plug all of those on the Palladium > list (as a helpful alternative to the refuse that unfortunate company > is spewing). So bob, what's your opinion of Palladium's newest products? :) ** Quick off-topic. I haven't really followed Palladium much, but from what I'm hearing, they're basically putting out "bigger and badder", but not better. More MDC, a dozen more barrels on the rail gun, that sort of thing. People complain about this. My opinion: if you don't like the new material, don't play it. play the old material, and be happy. *shrugs* Restrict your players. Say "Okay, only characters, EQ and skills from this book, and books A-E. Nothing else." *shrugs* I also think that a GM should keep in mind even more specific details to restrict, kind of like the Mind Mage (my first Palladium FRPG game was a good example of that! A pair of Mind Morons :/ ).. That, or if you do allow these super-powerful characters, specifically learn their limitations to try and cut them down to something that can be handled. Okay, I'm done :) Note I've never GM'd yet, and am still 'inexperienced' in RPGing ;) This is just how it all seems to me. -C -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: ChrisTheS [stormsurge@stormsurge.org] Sent: Thursday, May 10, 2001 10:51 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) > When you add the art work, writing style, subject and rule mechanics > altogether you should get a cohesive whole. This is why I like Tribe 8, > Falkenstein, Blue Planet and the like. The games just ooze flavour, mood > and setting. This is one reason why I do not like Rifts (covers too many > subject matters and becomes confused), GURPS (I do not like generic systems > especially when they are forced to suit unsuitable subjetc e.g. GUPRS > Falkenstein - yikes!) etc. Do not get me wrong, these games are good but > don't appeal to me. A generic system may sound like a good idea but I am > more than happy to learn some more rules if they ADD to the game. RE: I seem to be the only person in the world who actually likes the GURPS system (of course, the only worldbooks I have for it are Discworld and Illuminati, one of which is really very well-written and adapted, and the other has only the bare minimum of GURPS-specific material in it). -- ChrisTheS *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: ChrisTheS [stormsurge@stormsurge.org] Sent: Thursday, May 10, 2001 10:48 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) I used to buy RPGs because I thought they'd be cool to play. Then I introduced them to my group, and found that there was no interest whatsoever in any of them (I've got at least 9 games that I got years ago and have never played). So now I find games reviewed on Pyramid that sound interesting, and then ask my group if there is a better than million-to-one chance that they might be interested in playing it. The answer is invariably 'no,' which is why I don't buy all that many RPGs anymore. -- ChrisTheS ----- Original Message ----- From: "Troy Gustavel" To: Sent: Thursday, May 10, 2001 12:22 PM Subject: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) > Myselft I buy games based mainly on word of mouth. I got west ends star > wars because I had always heard it did such a wonderful job capturing > the feel of teh movies, I got 7th sea because the setting people were > talking about sounded interesting, bought sovreign stone and Orcworld, > sight unseen based on what I heard online, Aria because I presentation > by LUG made it sound likesomethin I could use, and Blue Planet based on > a single review in Shadis Magazine when v1.0 came out. Frankly, except > for the D&D 3e books and BP I couldn't tell you what the cover of a > single RPG book I own looks like. > > To bring this a bit on topic, BP has done remarkably well by word of > mouth (probably because the game absolutly ROCKS). A setting (Sol > System) that doesnt put off potential players should, IMO sell well. > > Anyway, I'm just kinda arguing for arguments sake now > > ===== > Troy Gustavel > 5825 Bolender Rd. > Akron, OH 44319 > (330)882 5468 > Troy_Nevermore@Yahoo.com > > "Once upon a midnight dreary..." > > __________________________________________________ > Do You Yahoo!? > Yahoo! Auctions - buy the things you want at great prices > http://auctions.yahoo.com/ > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 10, 2001 10:40 PM To: blue_planet@lists.ient.com Subject: RE: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) I have a great reason for buying into an RPG. Because a GM was going to start a game and you didn't want to buy the book - instead, you wanted to try it out first. So you and 3 other people borrow the GM's copy of the player's guide, and in a month it gets back to him needing, er, 'spinal adjustment'. That's a pretty nice incentive to buy into an RPG ;) Such is how I came to acquire a copy of BP v2 PG :P --Charles -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Necromancer Bob [necrobob@compfxnet.com] Sent: Thursday, May 10, 2001 9:56 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) At 06:15 PM 5/10/2001 -0700, you wrote: > >--- necrobob wrote: >>(yeah, I didn't actually buy it until two years later and I got >> utterly disgusted with the heaps of fecal matter Palladium has been >> producing)... > >> And I've been doing my best to plug all of those on the Palladium >> list (as a helpful alternative to the refuse that unfortunate company >> is spewing). > >So bob, what's your opinion of Palladium's newest products? :) Ah, yes...there's the rub. I love the concept of Rifts (note here folks: it's not in all capital letters, nor is it supposed to be), but I hate where they've taken it (crap books). And that Der Fuhrer (aka Big Kev) wants to focus on it instead of their other, more worthwhile games (like Heroes Unlimited and Nightspawn). Heck, I've been spewing that sort of venom on the Palladium list for a year or two now...might as well import it here. That list is full of Kevin S.'s ass-sucking toadies who think everything he writes is the greatest thing since crunchy over-sweetened cereal. I'll have to head back there sometime. ____________________ Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Luke Walker [luke.walker@izardweston.co.nz] Sent: Thursday, May 10, 2001 7:35 PM To: 'blue_planet@lists.ient.com' Subject: RE: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) For me its really a total package. Artwork need not be great but if it suits the subject of the game well then thats fine. It is the same with rules. Rules that suit the game are better than a universal rule system that doesn't get across the feeling of the game. A really good example is Tribe 8. The art is simple but excellent. The covers are simple but appropriate. It has a simple gritty system with plenty of flexibility. In Deadlands they use cards. In Falkenstein the rules reflect what the game is all about. When you add the art work, writing style, subject and rule mechanics altogether you should get a cohesive whole. This is why I like Tribe 8, Falkenstein, Blue Planet and the like. The games just ooze flavour, mood and setting. This is one reason why I do not like Rifts (covers too many subject matters and becomes confused), GURPS (I do not like generic systems especially when they are forced to suit unsuitable subjetc e.g. GUPRS Falkenstein - yikes!) etc. Do not get me wrong, these games are good but don't appeal to me. A generic system may sound like a good idea but I am more than happy to learn some more rules if they ADD to the game. I agree that Blue Planet art is not great but it is consistent and I think the shady water colours which are often use suit the feel of the game. I like consisten use of the same artists (provided they are good ones) Luke -----Original Message----- From: David R. Crowell [SMTP:gpfarm-dave@northnet.org] Sent: Friday, 11 May 2001 12:24 To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) Art, cover or otherwise very rarely prompts me to buy a game. Most of my game aquisitions are based on how appealing I find the world system to play in. (Tribe 8, Dying Earth, DeadLands, Fading Suns and Blue Planet all have shelf space at my house for this reason). Gameline development is important to me as well (why I stopped playing RIFTS, Stopped playing White Wolf, Stopped playing D&D). Game writing can also be a factor (I find GURPS universally unreadable, as well not caring for the mechanics). Game mechanics are a factor but a minor one. I used to play ICE and FGU games! Perhaps because of this I now favour minimalist rules such as Synergy that use one or two common mechanics to resolve most every task, I was a big fan of the Storyteller mechanics as well. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: David R. Crowell [gpfarm-dave@northnet.org] Sent: Thursday, May 10, 2001 7:24 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) Art, cover or otherwise very rarely prompts me to buy a game. Most of my game aquisitions are based on how appealing I find the world system to play in. (Tribe 8, Dying Earth, DeadLands, Fading Suns and Blue Planet all have shelf space at my house for this reason). Gameline development is important to me as well (why I stopped playing RIFTS, Stopped playing White Wolf, Stopped playing D&D). Game writing can also be a factor (I find GURPS universally unreadable, as well not caring for the mechanics). Game mechanics are a factor but a minor one. I used to play ICE and FGU games! Perhaps because of this I now favour minimalist rules such as Synergy that use one or two common mechanics to resolve most every task, I was a big fan of the Storyteller mechanics as well. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Megan C. Robertson [mcrobertson@phoenix.co.uk] Sent: Thursday, May 10, 2001 4:37 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - OT Greetings dear hearts. This is getting further and further OT, but yes, Gus, I am the same Mexal as lurks on the HAVEN: CoV list. Why? Hugs and kisses, Mexal. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: necrobob [necrobob@mail.compfxnet.com] Sent: Thursday, May 10, 2001 2:54 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) ---------- Original Message ---------------------------------- From: Troy Gustavel Reply-To: blue_planet@lists.ient.com Date: Thu, 10 May 2001 12:22:10 -0700 (PDT) >Myselft I buy games based mainly on word of mouth. Happens with me, too. First I got Fading Suns, 'cause one of HDI's booth monkeys at a con pointed it out to me (yeah, I didn't actually buy it until two years later and I got utterly disgusted with the heaps of fecal matter Palladium has been producing). Then, upon joining the F-Suns mailing list (plug!plug!plug!), I heard about some other games...Blue Planet and 7th Sea are the two big ones, but I've probably bought a couple more games because someone on various lists (mostly that one) plugged for them. And I've been doing my best to plug all of those on the Palladium list (as a helpful alternative to the refuse that unfortunate company is spewing). I've also tried to start hunting down newer or semi-obscure games, just to build up business for lesser-known companies that have a good product and need the business...found a couple of interesting ones, like Junk. That's a neat game. Then again, I'm gullible and vulnerable to post-hypnotic suggestions. -Necromancer Bob *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Troy Gustavel [troy_nevermore@yahoo.com] Sent: Thursday, May 10, 2001 2:22 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Resons to buy RPGs (was World of Hurt) Myselft I buy games based mainly on word of mouth. I got west ends star wars because I had always heard it did such a wonderful job capturing the feel of teh movies, I got 7th sea because the setting people were talking about sounded interesting, bought sovreign stone and Orcworld, sight unseen based on what I heard online, Aria because I presentation by LUG made it sound likesomethin I could use, and Blue Planet based on a single review in Shadis Magazine when v1.0 came out. Frankly, except for the D&D 3e books and BP I couldn't tell you what the cover of a single RPG book I own looks like. To bring this a bit on topic, BP has done remarkably well by word of mouth (probably because the game absolutly ROCKS). A setting (Sol System) that doesnt put off potential players should, IMO sell well. Anyway, I'm just kinda arguing for arguments sake now ===== Troy Gustavel 5825 Bolender Rd. Akron, OH 44319 (330)882 5468 Troy_Nevermore@Yahoo.com "Once upon a midnight dreary..." __________________________________________________ Do You Yahoo!? Yahoo! Auctions - buy the things you want at great prices http://auctions.yahoo.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Megan C. Robertson [mcrobertson@phoenix.co.uk] Sent: Thursday, May 10, 2001 1:09 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt Greetings dear hearts. I must be aberrant then. I purchase game systems because they look as if they will be fun to play. And if they are, they get played and played! Gus, I last played CYBERPUNK 2020 last night; and I hope to play SHADOWRUN tomorrow if the DM's wife is feeling better (last session cancelled as the poor dear was in hospital!). Hugs and kisses, Mexal. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Sir Charles [chalz@earthlink.net] Sent: Thursday, May 10, 2001 1:55 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt > Gus: If you want to give WoH and edge that gives it a distict feel seperate > from BP that would be good, but it needs to be a big world changing event... > A second Blight (Nah!), Another World War migt work... give WoH a hard > miltary edge that would attract a new batch of gamers... > > Gus: Actually I like that idea alot, you would get that 2010 feeling, Sol > system divided and fighting with Posiden trying to get on with its > existance, worm hole blockaded, Luna trying not to get involved with the > Earth Crisis etc... > > Gus: I think I might use that idea in a forth comming campaign... That is an interesting idea. Anyone play the Earthsiege/Starsiege PC games? Starsiege+Tribes package came with this really nice book which was all about the history from approximately present day to the time of Tribes. In Starsiege, you have the immortal emperor of Earth draining the colonies of Mars, Venus, Luna and Io for resources, leaving the people in heavy suffering while Earth prospers. An underground resistance movement sprung up, the colony worlds started to unite, and you have interplanetary warfare here. And then the Cybrids return... It's a pretty good story, interesting concepts. Say, I forget; does Luna have a mass driver? That's how it kept Mars stocked, right? I think a Lunar campaign would be trippy. --Charles *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Sir Charles [chalz@earthlink.net] Sent: Thursday, May 10, 2001 1:52 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt Just so you know, I've not really been following this thread. Deals mostly with material I haven't an opinion on ;) However, I skimmed this post and had to respond. > Gus: Besides when was that last time you played 2020 or ShadowRun or Rifts? > Years ago! People are seduced into buying books by (in this order) 1. Cool > Cover Art, 2. Cool Interior Art, 3. Cool Consept / Presentation, 4. Flowing I have to claim guilty to this. I first checked out Rifts because of its cover art. Living just a couple hours from Ottawa, on the NY/US side, I saw the 'Free Quebec' book for Rifts and thought it looked pretty trippy. So I talked with the storekeep about it, and he convinced me to get Rifts (mind you, at the time I'd played all of 2 games of any RPG in my entire life - I was 22 at this time). I asked if I could return it if I didn't like it, but he said he doesn't have a return policy. "But even if you don't like it, you can always keep it around for the cool interior art." Heh. *smack* I have yet to play a game of Rifts, though I own a number of the supplements. :/ And now I don't have enough money to buy the BP supplements, which is one of the games I'm currently playing. Go figure :/ --Charles *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Ml10@aol.com Sent: Thursday, May 10, 2001 1:00 PM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - New web address In a message dated Thu, 10 May 2001 1:46:47 PM Eastern Daylight Time, "chalz@earthlink.net" writes: << Sweet Mike! Do you want us all to update our links from ~tippy to prosperity-station now, such as my site http://www.chalz.net/bp/links.html ? Or is it okay to keep using both?>> Both will work. prosperity-station is one level higher than the ~tippy/blue_planet page. I leave it up each webmaster to decide. <> You must have caught the page as I was changing it. It use to be "flying potatoes", but I was shortening it. That's my story and I'm sticking to it. :) Mike Z *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: chalz@earthlink.net Sent: Thursday, May 10, 2001 12:43 PM To: blue_planet@lists.ient.com Subject: RE: [BLUE PLANET] - New web address **** Hi all, Just wanted to mention my new domain name : http://www.prosperity-station.com It should finish propogating soon. ** Sweet Mike! Do you want us all to update our links from ~tippy to prosperity-station now, such as my site http://www.chalz.net/bp/links.html ? Or is it okay to keep using both? Also... "Potatoe"? I hope you intended to misspell it ;) --Charles -------------------------------------------------------------------- Mail2Web - Check your email from the web at http://www.mail2web.com/ . *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Angus McNicholl [darthgus@lineone.net] Sent: Thursday, May 10, 2001 12:36 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - OT Gus: But are you the same Mexal thats on the Haven: COV list? Gus... http://website.lineone.net/~darthgus/index.html ----- Original Message ----- From: Megan C. Robertson To: Sent: Thursday, May 10, 2001 10:24 AM Subject: Re: [BLUE PLANET] - Re: [BLUE PLANET] OT > Greetings dear hearts. > > Yes, Gus, I am. Why? > > Hugs and kisses, > > Mexal. > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Ml10@aol.com Sent: Thursday, May 10, 2001 12:24 PM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - New web address Hi all, Just wanted to mention my new domain name : http://www.prosperity-station.com It should finish propogating soon. Mike Z *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Angus McNicholl [darthgus@lineone.net] Sent: Thursday, May 10, 2001 6:49 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt Gus: If you want to give WoH and edge that gives it a distict feel seperate from BP that would be good, but it needs to be a big world changing event... A second Blight (Nah!), Another World War migt work... give WoH a hard miltary edge that would attract a new batch of gamers... Gus: Actually I like that idea alot, you would get that 2010 feeling, Sol system divided and fighting with Posiden trying to get on with its existance, worm hole blockaded, Luna trying not to get involved with the Earth Crisis etc... Gus: I think I might use that idea in a forth comming campaign... Gus... http://website.lineone.net/~darthgus/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Angus McNicholl [darthgus@lineone.net] Sent: Thursday, May 10, 2001 6:42 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt Gus: So you market WoH as the NOT Water World cyber punk game and bring people into BP via the sister game? Gus: Besides when was that last time you played 2020 or ShadowRun or Rifts? Years ago! People are seduced into buying books by (in this order) 1. Cool Cover Art, 2. Cool Interior Art, 3. Cool Consept / Presentation, 4. Flowing System Mechanics (the later rarely considered I might add). There is a market niche there if you want to try and take it, but you have to move on it now, before Nth Edition of which ever game it is gets there first... Gus... http://website.lineone.net/~darthgus/index.html > However of the same group 3 actualy asked about ordering copies of BP PG > after I managed to launch into the spiel of that one (most of course bolted > after hearing 'Water World'.......that IS a problem)...of those 3. One of > those is looking to join my current BP game.......but the others arnt. > > DomT > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Jeb Boyt [jeboyt@hotmail.com] Sent: Thursday, May 10, 2001 9:58 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt ----Original Message Follows---- From: "David R. Crowell" Date: Wed, 9 May 2001 17:59:22 -0400 New backgrounds are one of the things I would like to see in WoH, I don't imagine there are very many Poseidon Natives or Colonists on Earth. A few, sure but I think detailed backgrounds for Mars, Luna and the Belt, as well as more Earth backgrounds woould be more apropriate to WoH. Any other new skills, equipment, etc needed to reflect life on Earth or in the Solar System would also be welcome. I would just like it to be mostly new material. I have no objection to rules, per se. ================================= Hmm. If we think more backgrounds are needed for WoH, why don't we start generating them and post them to one or more of the web sites? (Some additional backgrounds are already posted at http://www.stormsurge.org). Jeb PS - For WoH, I favor the single core rulebook approach similiar to BP v.1. _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Angus McNicholl [darthgus@lineone.net] Sent: Thursday, May 10, 2001 1:35 AM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Re: [BLUE PLANET] OT Gus: Mexal? you on this list too? Gus... http://website.lineone.net/~darthgus/index.html ----- Original Message ----- From: Megan C. Robertson To: Sent: Wednesday, May 09, 2001 10:03 AM Subject: Re: [BLUE PLANET] - B-PIP update > Greetings dear hearts. > > Jérome says he's not motivated by the contest, neither am I. It's more a > question of time: it took an hour to generate about 1,000-points worth of > entries and I have one or two other things I'd like to do... > > So I'll keep on spending spare hours on the index, but with no expectation > of winning owt! > > Hugs and kisses, > > Mexal. > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Angus McNicholl [darthgus@lineone.net] Sent: Thursday, May 10, 2001 1:37 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - World of Hurt Gus: Personally I prefer the two book formate of V2... Keeps things seperate and the players can buy a Players Guide without all thet GM bumph being a temptation... Gus... http://website.lineone.net/~darthgus/index.html ----- Original Message ----- From: David R. Crowell To: Sent: Wednesday, May 09, 2001 7:33 PM Subject: Re: [BLUE PLANET] - World of Hurt > I don't see why a WoH game could not be presented as ONE standalone rules > book. BP V1 was published in this format and it worked just fine. I do not > think that both an MG and a PG are needed. As for supplements, why a tech > book specific to WoH? Technolgy is going to be universally applicable, like > wise suplements detailing Mars etc copuld just just as well be released > under the BP banner as the WoH banner or labeled as "A supplement for Blue > Planet and World of Hurt". > > I for one feel that WoH should be a one-shot game, not the start of a second > game line. That is assuming Biohazard releases it as a game and not a > sourcebook. > > Other Old School gamers on this list may also remeber the days of > stand-alone, one-shot RPG rulebooks. Some such as Palladium's "Systems > Failure" are even of fairly recent vintage. > > Blue Planet seems to be the core product, a suplemmental game could > complement that. It does not seem to me that Synergy system mechanics, or > World of Hurt background are either one sufficiently intrinsicly superior to > anything else on the market to woo legions of players away from the game > they are playing now. There for I see no reason to develop an entire WoH > game line. A WoH game and a supplement detailing the rest of the Solar > System might pull in a few gamers who would other wise play Cyberpunk, or > Gurps Transhuman Space, or even Jovian Chronicles, I doubt it would get > Shadowrun Players (no elves or magic), but I think its largest appeal will > be to BP players and fans. > > As a member of that group I am still split between the convienience of > having the rules in the same book, and wanting to see the space used for > more new content. If the duplicated rules section were less than 20 pages I > would say put it in, more than that and I'm not so sure, over 50 pages leave > it out. > --dave > > ----- Original Message ----- > Subject: RE: [BLUE PLANET] - World of Hurt > > Both edited. > > > > > > ----Original Message Follows---- > > From: "William Timmins" > > Date: Tue, 08 May 2001 20:59:31 -0400 > > > > FFG must develop and support a whole suite of books and supplements to > > maintain a viable line, in _addition_ to BP, in a niche market that > > typically doesn't sell very well. They'd need a Player's Book, Game > > Moderator's book, maybe a tech book, then some world supplements every > once > > in a while to keep the game alive. > ================================ > > > From: Jeb Boyt > To: > Sent: Wednesday, May 09, 2001 10:40 AM > > > Why would you necessarily need a Moderator's Book for WoH? Given the > > setting and its development out of our own world, the WoH line might be > > better served with a core rulebook and regional sourcebooks (i.e. North > > America, Europe, etc.). > > > > Jeb > > > > _________________________________________________________________ > > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message.