From: Stephen Mutka [dreadmook@netzero.net] Sent: Sunday, October 29, 2000 1:18 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Chat Query (Does Fast Fungus like Teflon?) Russell Sloan wrote: > > One of the quandries I've been dealing with is whether or not Fast Fungus, the > bane of Poseidon, would even be able to do anything with teflon, and if not, > why it hasn't been used on the planet. From what I understand, bioplastic is sealed in a protective film that prolongs its lifespan. The problem occurs when the film gets damaged by general use and abuse, and fungus gets in through the scratches, a lot like rust on a car. Teflon would have the same problem since it tends to scratch off easily. At least, that's how I play it. Fast fungus in my games isn't so much of a threat as it is an annoyance. The kind of thing you swear at while you scrape it off the boathull (again). Take care, Steve _______________________________________________ Why pay for something you could get for free? NetZero provides FREE Internet Access and Email http://www.netzero.net/download/index.html *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Chris Stilson [crazycat@orcalink.com] Sent: Sunday, October 29, 2000 12:41 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Chat Query (Does Fast Fungus like Teflon?) > Question for everyone: Is anybody running/moderating a real-time Blue > Planet chat on ICQ, IRC, Yahoo, MU* format, or some other venue. I am > looking for a venue to (real-time interactive) discuss Blue Planet > scenario, creature, and equipment ideas with other GMs. RE: May I direct you toward www.stormsurge.org. While we don't have an IRC server just yet, we may have one at some point in the near future, and until then we have message boards. Also, there is the Prosperity Station Yahoo club (clubs.yahoo.com//clubs/prosperitystation). However, neither of these venues have as much traffic as this list. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: jh39 [jh39@ukc.ac.uk] Sent: Sunday, October 29, 2000 8:00 AM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Re: DunDraCon XXV On Sat, 28 Oct 2000 19:26:11 -0500 Russell Sloan wrote: > At 12:06 AM 10/24/00 EDT, Atti2dboy@aol.com wrote: > >The twenty-fifth DunDraCon is going to be held next year from February 16-19 > >in San Ramon California (Approximately thirty-five miles east of San > >Francisco). > >Is there any chance of a Biohazard Games or Fantasy Flight Games presence > >there? > The other possibility is that Phoenix is considering starting up the > Stellar Occasion conventions again. Stellar is primarily a Sci Fi con, and > would be well suited for advertising and marketing of the Blue Planet line. Okay, just to throw in another one along these lines... Does this deal with FFG mean that there is any chance of seeing a Biohazard presence at any European conventions? I've just noticed that there is one in London the last weekend of November and it occured to me that if you're going to head out to Europe at all for a con then London seemed like a likely choice. On that note, are any of the UK list members likely to attend? I can't remember what it's called off hand but it's the weekend of the 24th-25th November. Jason *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: jh39 [jh39@ukc.ac.uk] Sent: Sunday, October 29, 2000 9:16 AM To: blue_planet@lists.ient.com Subject: [BLUE PLANET] - Historical games Right, I know this has come up in various topics before but I was hoping to get some sort of discussion going on for a series of possible one-shot historical scenarios for Blue Planet, intended to introduce people to the game and give them some idea of the background involved. One of the big problems I've found in a game with such a rich setting is that many people want to start playing without reading through the entire detailed history of the game. This seems like an ideal way to rectify that situation. I'm considering trying to run a series of games to demonstrate BP to some of the local players, starting sometime in January. In the meantime, I wondered if anyone would be interested in making this a cooperative list venture. I'm curious as to what people, and especially those who wrote the setting, would consider good points in the history to set the games. Also, what sort of situations they should be based around, since you don't want the players scuppering the Athena project and ruining the timeline if it's intended to introduce them to the later game. I'm also personally not very experienced at writing scenarios so any help is appreciated. I realise this is all a little vague, but I haven't actually started doing anything yet. I've just had the idea kicking around in my head for a while and wondered what everyone else thought about it. Jason *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Dr Ian McDonald [ian.mcdonald@iname.com] Sent: Sunday, October 29, 2000 11:53 AM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Re: DunDraCon XXV It's called DragonMeet, and I'll be there, running a Demo of our so-RP-full-it-is-almost-a-soap campaign, "Star Trek: Colony". It's just a one day one on the 25th, though. jh39 wrote: > > On Sat, 28 Oct 2000 19:26:11 -0500 Russell Sloan > wrote: > > > At 12:06 AM 10/24/00 EDT, Atti2dboy@aol.com wrote: > > >The twenty-fifth DunDraCon is going to be held next year from February 16-19 > > >in San Ramon California (Approximately thirty-five miles east of San > > >Francisco). > > >Is there any chance of a Biohazard Games or Fantasy Flight Games presence > > >there? > > > The other possibility is that Phoenix is considering starting up the > > Stellar Occasion conventions again. Stellar is primarily a Sci Fi con, and > > would be well suited for advertising and marketing of the Blue Planet line. > > Okay, just to throw in another one along these > lines... Does this deal with FFG mean that there is any > chance of seeing a Biohazard presence at any European > conventions? I've just noticed that there is one in London > the last weekend of November and it occured to me that if > you're going to head out to Europe at all for a con then > London seemed like a likely choice. > > On that note, are any of the UK list members likely > to attend? I can't remember what it's called off hand but > it's the weekend of the 24th-25th November. > > Jason > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. -- Ian McDonald http://www.tardis.ed.ac.uk/~type40/alternative.html http://travel.to/startrekcolony - Star Trek: Colony site & .mov http://www.tardis.ed.ac.uk/~type40/who-rpg.html - Dr. Who RPGs *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Troy Gustavel [troy_nevermore@yahoo.com] Sent: Sunday, October 29, 2000 12:32 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games I would be glad to help if I can. I am of the opinion that biohazard NEEDS a good introductory scenario or series of scenarios. For just the reason you said, few people want to read a couple dozen pages of background on a game they are not even sure they want to play yet. I'll try to post more later tonight --- jh39 wrote: > Right, I know this has come up in various topics > before but I was hoping to get some sort of discussion > going on for a series of possible one-shot historical > scenarios for Blue Planet, intended to introduce people to > the game and give them some idea of the background involved. > > One of the big problems I've found in a game with > such a rich setting is that many people want to start > playing without reading through the entire detailed history > of the game. This seems like an ideal way to rectify that > situation. I'm considering trying to run a series of games > to demonstrate BP to some of the local players, starting > sometime in January. > > In the meantime, I wondered if anyone would be > interested in making this a cooperative list venture. I'm > curious as to what people, and especially those who wrote > the setting, would consider good points in the history to > set the games. Also, what sort of situations they should be > based around, since you don't want the players scuppering > the Athena project and ruining the timeline if it's > intended to introduce them to the later game. I'm also > personally not very experienced at writing scenarios so any > help is appreciated. > > I realise this is all a little vague, but I haven't > actually started doing anything yet. I've just had the idea > kicking around in my head for a while and wondered what > everyone else thought about it. > > Jason > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > ===== Troy Gustavel 5825 Bolender Rd. Akron, OH 44319 (330)882 5468 Troy_Nevermore@Yahoo.com "Once upon a midnight dreary..." __________________________________________________ Do You Yahoo!? Yahoo! Messenger - Talk while you surf! It's FREE. http://im.yahoo.com/ *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: David Chart [hist@dchart.demon.co.uk] Sent: Sunday, October 29, 2000 12:34 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Re: DunDraCon XXV --On 29/10/00 13:59 +0000 jh39 wrote: > On that note, are any of the UK list members likely > to attend? I can't remember what it's called off hand but > it's the weekend of the 24th-25th November. It's Dragonmeet: http://www.dragonmeet.com I'll be there, but I'll be running Ars Magica... David Chart *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Dr Ian McDonald [ian.mcdonald@iname.com] Sent: Sunday, October 29, 2000 1:14 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games It's a nice idea, but I'm not sure if it is the best choice. It's difficult enough to create a fun scenario in a game - doing so *and* needing to cover certain facts as well. When reading the rulebook, I was mentally running over the opening-credits voiceover a BP TV series would have. (I am interested in opening-credits voiceovers. From the best - 'Forever Knight', and the first 'Earth: Final Conflict' to the awful later EFC one.) So perhaps I can summarise the history people need to know on BP without reading the background chapter. Or that (IMHO rather weak) introductory chapter. You need to cover the following ground: * Earth's environmental collapse * Wormhole, & Poseidon * Blight * Natives * GEO and the return * Cyberware * Corporate states * Biotech, uplift, hybrids (Apologies if I have the times wrong." "Almost two centuries ago, the genetic revolution made the last Dolphins and Orca intelligent. A single century ago, Earth sent a vanguard of engineered colonists through the wormhole. Forty years ago, Earth contacted the abandoned and resentful natives with a tale of planetwide Blight, and the GEO that fought it. A decade ago, scientists discovered a rock that enabled genetic manipulation up to and including immortality. The gold rush was inevitable. Natives. Newcomers. Corporate States. GEO. Welcome to Poseidon." What I'm really saying is that you can summarise the background in a couple of paragraphs. jh39 wrote: > > Right, I know this has come up in various topics > before but I was hoping to get some sort of discussion > going on for a series of possible one-shot historical > scenarios for Blue Planet, intended to introduce people to > the game and give them some idea of the background involved. > > One of the big problems I've found in a game with > such a rich setting is that many people want to start > playing without reading through the entire detailed history > of the game. This seems like an ideal way to rectify that > situation. I'm considering trying to run a series of games > to demonstrate BP to some of the local players, starting > sometime in January. > > In the meantime, I wondered if anyone would be > interested in making this a cooperative list venture. I'm > curious as to what people, and especially those who wrote > the setting, would consider good points in the history to > set the games. Also, what sort of situations they should be > based around, since you don't want the players scuppering > the Athena project and ruining the timeline if it's > intended to introduce them to the later game. I'm also > personally not very experienced at writing scenarios so any > help is appreciated. > > I realise this is all a little vague, but I haven't > actually started doing anything yet. I've just had the idea > kicking around in my head for a while and wondered what > everyone else thought about it. > > Jason > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. -- Ian McDonald http://www.tardis.ed.ac.uk/~type40/alternative.html http://travel.to/startrekcolony - Star Trek: Colony site & .mov http://www.tardis.ed.ac.uk/~type40/who-rpg.html - Dr. Who RPGs *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Jonathan Perry [jon@pangaea.plus.com] Sent: Sunday, October 29, 2000 1:50 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Re: DunDraCon XXV > On that note, are any of the UK list members likely > to attend? I can't remember what it's called off hand but > it's the weekend of the 24th-25th November. > > Jason Yep, I'll be there. -Jon -- Contact me on ICQ#: 77951946 *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Christopher Gribbon [c.gribbon@dundee.ac.uk] Sent: Sunday, October 29, 2000 3:42 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Re: DunDraCon XXV > On that note, are any of the UK list members likely > to attend? I can't remember what it's called off hand but > it's the weekend of the 24th-25th November. Alas - no. I'm am so busy I can barely find time to roleplay at all (shock!) Christopher Gribbon Vision Research Laboratories Medical Sciences Institute University of Dundee Dundee DD1 5EH UK (01382) 344 229 ____________________________________________________________________ "A scientist is meant to be disinterested, pure; his ambition merely to descry the cement of the universe. He isn't meant to use it to start laying his own patio!" - WILL SELF, The Quantity Theory of Insanity *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Chris Stilson [crazycat@orcalink.com] Sent: Sunday, October 29, 2000 6:54 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games *another shameless plug for Storm Surge* Historical games are cool, and I'd like to help with this (I'd also like to get some traffic on Storm Surge, so once the adventures are actually written perhaps I can offer to host them on the site... :) OK, OK, I'll stop doing shameless plugs for Storm Surge now... (but seriously, c'mon people, there are only 14 messages on the Storm Surge boards, and I posted a lot of them.) Historical games particularly deal with a problem that I've had with arranging timelines; namely, that I can't extend timelines further into the future than December 2199 (which means that after I finish running Crimson Tide I'm going to have to put the subsequent plot I had in mind on hold until we find out what's going to happen in 2200). The only problem I can think of with historical scenarios is that if people are introduced to the setting with a historical scenario they may find the subsequent present-day scenarios somewhat unappealing. Historical games would be, I think, more effective to players who are already experienced in the setting. -- ChrisTheS www.stormsurge.org ----- Original Message ----- From: "jh39" To: Sent: Sunday, October 29, 2000 7:16 AM Subject: [BLUE PLANET] - Historical games > > > Right, I know this has come up in various topics > before but I was hoping to get some sort of discussion > going on for a series of possible one-shot historical > scenarios for Blue Planet, intended to introduce people to > the game and give them some idea of the background involved. > > One of the big problems I've found in a game with > such a rich setting is that many people want to start > playing without reading through the entire detailed history > of the game. This seems like an ideal way to rectify that > situation. I'm considering trying to run a series of games > to demonstrate BP to some of the local players, starting > sometime in January. > > In the meantime, I wondered if anyone would be > interested in making this a cooperative list venture. I'm > curious as to what people, and especially those who wrote > the setting, would consider good points in the history to > set the games. Also, what sort of situations they should be > based around, since you don't want the players scuppering > the Athena project and ruining the timeline if it's > intended to introduce them to the later game. I'm also > personally not very experienced at writing scenarios so any > help is appreciated. > > I realise this is all a little vague, but I haven't > actually started doing anything yet. I've just had the idea > kicking around in my head for a while and wondered what > everyone else thought about it. > > Jason > > *************************************************************************** > To unsubscribe from this list send mail to majordomo@lists.ient.com > with the line 'unsubscribe blue_planet' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Chris Stilson [crazycat@orcalink.com] Sent: Sunday, October 29, 2000 6:59 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games > When reading the rulebook, I was mentally running over the > opening-credits voiceover a BP TV series would have. RE: Ah, I'm glad I'm not alone (although I imagine movie trailers; last week I mentally mapped out the entire Marshal Church story as a movie trailer. It was cool; the lines in Church's thoughts flashed past after each action shot--'(all in slow motion) Guy goes for his gun - "And my soul" - Church shoots him - "to the service" - guy falls to the ground - "of justice."') -- ChrisTheS www.stormsurge.org *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Ml10@aol.com Sent: Sunday, October 29, 2000 7:56 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games In a message dated Sun, 29 Oct 2000 2:23:29 PM Eastern Standard Time, Dr Ian McDonald writes: << When reading the rulebook, I was mentally running over the opening-credits voiceover a BP TV series would have. (I am interested in opening-credits voiceovers. From the best - 'Forever Knight', and the first 'Earth: Final Conflict' to the awful later EFC one.) So perhaps I can summarise the history people need to know on BP without reading the background chapter. Or that (IMHO rather weak) introductory chapter.>> I have a dream of one day actually producing a video of that introducory chapter.... Unfortunatly, I have 0 knowledge of how to do the computer graphics to pull the darn thing off. Mike Z *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Mantisking@aol.com Sent: Sunday, October 29, 2000 8:27 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games Hey Dr. McDonald; Nice idea on the "voice-over", but you'd also have to cover the discovery of the wormhole and Poseidon itself. Otherwise the line about sending colonists through the wormhole makes no sense. Ray *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message. From: Poh Tun Kai [tun.kai.poh@hitech.com.my] Sent: Sunday, October 29, 2000 9:26 PM To: blue_planet@lists.ient.com Subject: Re: [BLUE PLANET] - Historical games Ummmmm. I've already done that. It's on the Professional Casualties site. What did you think of it? > When reading the rulebook, I was mentally running over the > opening-credits voiceover a BP TV series would have. (I am interested in > opening-credits voiceovers. From the best - 'Forever Knight', and the > first 'Earth: Final Conflict' to the awful later EFC one.) So perhaps I > can summarise the history people need to know on BP without reading the > background chapter. Or that (IMHO rather weak) introductory chapter. *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe blue_planet' as the body of the message.